Tuesday, June 7, 2011

Geezus Kriest!

So basically, problems. Problems. Millions of problems. Well, two.
  • So I bind the skin to the geometry, it's all mental. Basically I figure out that the tutorial I'm using hasn't told me only to bind the IK spine and the main arm parts, because now the skin doesn't know what to do, as it's following two or three different sets of joints.
  • Now all the joints are working pretty much as they should, I've been manually and automatically smoothing sections and parts of the body that I don't like the deformation on. However, I haven't figured out how to make it able to deal with major poses. For example, for the animation he's going to have to have quite a few twists in his arm to hold the guitar. This results in this kind of shenanigans

SHENANIGANS!
So my tutorial book about rigging, which is really good for skeletons and controls systems has pretty much abandoned me at this point, with about a paragraph on manually painting weights and the rest about the various automatic tools which all seem to end up with results like this
So here's where I have to use my initiative and all that crap.
Pfft.

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